BattleDrome - 검투사 전투 현대 콜로세움
BattleDrome는 사람이 전사 만들 수 있도록, 분산 배틀 아레나의 상단에 내장되어 게임을위한 플랫폼 / 생태계이다 :, 거래 훈련을 장착 할 수있는 에테 리움 네트워크에 존재하는 엔티티를, 그리고 할 수있는 이벤트에 입력 재미와 이익을 위해 다른 전사와 전투!
STO/ICO기본정보
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기본정보
플랫폼 | Ethereum |
---|---|
타입 | ERC20 |
참가가능화폐 | Others |
유통량/발행량 | 불분명 |
KYC | 불분명 |
제한 구역 | 불분명 |
웹사이트 | 홈페이지 |
백서 | 다운로드 |
개요
BattleDrome is a platform/ecosystem for gaming which is built on top of a decentralized Battle Arena, allowing anyone to create a Warrior: an entity which exists on the Ethereum Network, which can be traded, trained, equipped, and entered into events to do battle with other Warriors for fun and profit!
Much like their roman gladiator predecessors, Warriors gain experience over time which they use to gain in skill and combat prowess. Warriors gain FAME throughout their career, a portion of which is transferred to their owner each time.
Events are regularly scheduled, by the community in a decentralized way, and have rules (number of warriors, skill level limitations, etc). Anyone may choose to enter their warriors during the "Registration Period". Following this period the "Wager Period" begins, allowing spectators to place wagers on the outcome of the event.
During both the registration and wager period, sponsors may choose to contribute some riches to be won by the victor of the event, in exchange for advertising during the event.
Perhaps now is a good time to mention that we intend for the events themselves to be a spectacle, visual, and animated, allowing the battle to unfold to spectators as you cheer on those who you've wagered on (and heckle those you've wagered against).
As the warriors battle, using the skills and equipment that their owner has helped them to gain (And the experience they've gained from previous battles), they may defeat other warriors. In this case a portion of the FAME held by the defeated warrior is taken by the one who bested them.
If at any time only a single warrior is left standing, they are victorious! Taking a large amount of FAME as a prize!
At any time an owner may retire their warrior, taking all the FAME of that warrior for themselves! But this warrior may never participate again, requiring them to start training a new warrior if they wish to continue to compete in events!
FAME per ETH: 100
Goal: 50,000 FAME Sold
Max FAME: 2,000,000 FAME
5% of minted FAME goes to Dev Team
All un-sold FAME will be burned
- No Pre-sale before ICO, 100% of FAME for ICO
- Escrow: Secured! Provided by: monbux
- Realistic limits on budgets
- Gradual/Controlled release of funds to devs by Escrow
- Limits on individual dev income (to allow scaling team)
- Development has been underway for 2 years now
- Proof of concept already completed
- Beta to be launched shortly after ICO completion!
- ICO Funding will greatly accelerate development